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Interpreted Programming Languages

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Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions.

The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code.

Developed by John George Kemeny and Thomas Eugene Kurtz at Dartmouth in 1964, it is an acronym for Beginner’s All-purpose Symbolic Instruction Code.

Developed by Alan Eliasen and named after Professor John Frink, a popular fictional character.

It supports dynamic typing, flexible data types and other language constructs similar to C.

Ken Iverson and Roger Hui developed this programming language that requires only the basic ASCII character set.

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