Summary - A new market study, titled “COVID-19 Impact on Virtual and Augmented Reality Market, Global Research Reports 2020-2021” has been featured on WiseGuyReports.
This report covers market size and forecasts of Virtual and Augmented Reality, including the following market information:
Global Virtual and Augmented Reality Market Size, 2019-2021, and 2020 (quarterly data), (US$ Million)
Global Virtual and Augmented Reality Market Size by Type and by Application, 2019-2021, and 2020 (quarterly data), (US$ Million)
Global Virtual and Augmented Reality Market Size by Region (and Key Countries), 2019-2021, and 2020 (quarterly data), (US$ Million)
Global Virtual and Augmented Reality Market Size by Company, 2019- 2020 (quarterly data), (US$ Million
Key market players
Major competitors identified in this market include Google, Samsung Electronics, Microsoft Corporation, Sony Interactive Entertainment, Oculus VR LLC, HTC Corporation, ZeroLigh, EON Reality, Nokia Corporation, Barco, Blippar.com Ltd, Aurasma Ltd. (Hewlett-Packard Development Company. L.P), MindMaze SA, Virtalis, Manus Machinae, Independiente Communications, VirZOOM, NuFormer Projection, etc.
Based on the Region:
Asia-Pacific (China, Japan, South Korea, India and ASEAN)
North America (US and Canada)
Europe (Germany, France, UK and Italy)
Rest of World (Latin America, Middle East & Africa)
Based on the Type:
Hardware (Head Mounted Display, Head Up Display, Glasses, Console, Sensor/Input, Camera, and Projector)
Based on the Application:
Media and Entertainment
Defense and Aerospace
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