Amazon Alexa has tens of thousands of voice apps — skills, in Amazon’s vernacular — contributed by third-party developers.
Usually, building said skills requires supplying examples of customer requests (e.g., “Order my usual”) together with the actions to which those requests should map, which are used to train the AI system that processes real requests in production.
Needless to say, that’s labor-intensive, which is why scientists at Amazon are exploring techniques for pooling sample requests for similar requests from different skills at training time.
In a paper presented last week at the Association for Computational Linguistics conference in Florence, the coauthors write that the additional data improved performance by “plugging holes” in lists of example requests.
Evaluated on two different public corpora and an internal corpus, they report that training an AI system simultaneously on multiple skills yielded better results than training it separately for each skill.
As the researchers note, multitask training runs the risk of causing a model to lose focus on task-specific structures.
It isn’t going to be a drastically alter what it means to be a FIFA game, but it’s shaping up to be one of the more impressive efforts from the series in recent memory.
Gameplay changes coming to FIFA 20
The most important features coming to FIFA 20 involve the basic soccer experience itself, with the development team focusing on four main pillars of the game: spacing, movement, game flow, and tools.
Within these four pillars are a variety of changes and tweaks that aim to make the soccer experience more rewarding and satisfying.
You will have new tools at your disposal to navigate around opposing players, including a strafe dribble and a slow dribble, and you can use tools like the lofted ground pass and set up touch when a teammate is close.
The game flow has been slowed down off the ball and kept “responsive and agile” on the ball in FIFA 20, giving you opportunities to strategize and other chances to make quick plays before an opponent can respond effectively.
It is more like a smartphone that offers TV functions.
The former costs 3799 yuan ($538) while the latter goes for 4799 yuan ($680).
The ergonomic dynamic screensavers and minimalist user interface design are other advantages.
Furthermore, this is a UHD+4K HDR ultra-clear screen with 85% NTSC wide color gamut, 360nit high sensitivity technology, and a 178-degree viewing angle.
It supports standard, soft, cinema, sports, children, games, pictures, and has the German TUV Rheinland low blue eye protection certification.
This is in conjunction with the NPU chip for the AI camera, as well as the Hi1103 Wi-Fi chip for mobile operations.
Amazon Alexa has tens of thousands of voice apps — skills, in Amazon’s vernacular — contributed by third-party developers.
Usually, building said skills requires supplying examples of customer requests (e.g., “Order my usual”) together with the actions to which those requests should map, which are used to train the AI system that processes real requests in production.
Needless to say, that’s labor-intensive, which is why scientists at Amazon are exploring techniques for pooling sample requests for similar requests from different skills at training time.
In a paper presented last week at the Association for Computational Linguistics conference in Florence, the coauthors write that the additional data improved performance by “plugging holes” in lists of example requests.
Evaluated on two different public corpora and an internal corpus, they report that training an AI system simultaneously on multiple skills yielded better results than training it separately for each skill.
As the researchers note, multitask training runs the risk of causing a model to lose focus on task-specific structures.
It isn’t going to be a drastically alter what it means to be a FIFA game, but it’s shaping up to be one of the more impressive efforts from the series in recent memory.
Gameplay changes coming to FIFA 20
The most important features coming to FIFA 20 involve the basic soccer experience itself, with the development team focusing on four main pillars of the game: spacing, movement, game flow, and tools.
Within these four pillars are a variety of changes and tweaks that aim to make the soccer experience more rewarding and satisfying.
You will have new tools at your disposal to navigate around opposing players, including a strafe dribble and a slow dribble, and you can use tools like the lofted ground pass and set up touch when a teammate is close.
The game flow has been slowed down off the ball and kept “responsive and agile” on the ball in FIFA 20, giving you opportunities to strategize and other chances to make quick plays before an opponent can respond effectively.
It is more like a smartphone that offers TV functions.
The former costs 3799 yuan ($538) while the latter goes for 4799 yuan ($680).
The ergonomic dynamic screensavers and minimalist user interface design are other advantages.
Furthermore, this is a UHD+4K HDR ultra-clear screen with 85% NTSC wide color gamut, 360nit high sensitivity technology, and a 178-degree viewing angle.
It supports standard, soft, cinema, sports, children, games, pictures, and has the German TUV Rheinland low blue eye protection certification.
This is in conjunction with the NPU chip for the AI camera, as well as the Hi1103 Wi-Fi chip for mobile operations.