The global gaming consoles market size is expected to reach USD 51.15 billion by 2027, exhibiting a CAGR of 5.3% during the forecast period.The company also revealed the major technological changes that have been implemented in the new gaming console, such as the “adaptive triggers.” Sony Interactive Entertainment CEO Jim Ryan and PS5 system architect Mark Cerny said in an interview with Wired, “There is ray-tracing acceleration in the GPU hardware.”To Gain More Insights into the, Browse Summary of the Research Report: https://www.fortunebusinessinsights.com/gaming-console-market-102420 According to the report, published by Fortune Business Insights, titled “Global Gaming Consoles Market Size, Share & Industry Analysis, By Type (Home Consoles and Handheld Console (Portable and Non-Portable)), By End-use (Residential and Commercial), By Applications (Gaming and Non-Gaming), and Region Forecast, 2020-2027” the market size stood at USD 34.27 billion in 2019.The gaming consoles market report incorporates several factors that have impacted the gaming consoles market growth and share in recent years.The competitive landscape has been discussed in in-depth in the foodservice equipment market report.The Report lists the Major Companies in the Global Gaming Consoles Market:Nintendo Co. Ltd., (Japan)Sony Corporation (Sony Computers Entertainment Inc.) (Japan)Microsoft Corporation (United States) Request a Sample Copy for more detailed Gaming Consoles Market Overview: https://www.fortunebusinessinsights.com/enquiry/request-sample-pdf/gaming-console-market-102420 Regional Analysis:Presence of Leading Players to Promote Growth in Asia PacificAsia Pacific generated a revenue of USD 17.43 billion in 2019 and is likely to expand progressively during the forecast period.The growth in the region is attributed to the presence of key players such as Sony Corporation and Nintendo Co. Ltd.
Do we really need HDMI 2.1 to get the most out of a next-gen console? Sony's Digital & Home Cinema product manager doesn't think so.
Should owners of the premium PlayStation make the jump when the next-gen console releases? Find out in our PS5 vs PS4 Pro breakdown.
Update: Looks like India could get the PlayStation 5 around the same time as the US.
Sony's apparent approach to backwards compatibility on PS5 was discussed in a deleted tweet last week.
From backward compatibility to "optimized" upgrade plans, it's all explained here
The only caveat is that users will need a compatible pair of headphones to experience the advanced technology offered by the PS5's Tempest Engine.
We know that the PS5 is a powerful console, capable of outputting beautiful graphics, but it’s biggest draw might be one of its most understated features.
Well, R.I.P. the PS4 controller… kind of. Sony today revealed in an official PlayStation blog post which PS4 peripherals can still be used with the upcoming PlayStation 5. While some peripherals will carry over, the PS4 controller won’t, at least not when it comes to playing the new games. The company says, in response to the question of whether the DualShock 4 controller will work with PS5 games: “No, we believe that PS5 games should take advantage of the new capabilities and features we’re bringing to the platform, including the features of DualSense wireless controller.” Read: A eulogy for my deceased… This story continues at The Next Web
Microsoft and Sony's next consoles are coming. When it comes to the new Xbox and PlayStation, which is better?
A new console war is about to begin, but will the Xbox Series X or PS5 come out on top?
With the PS5 on the horizon, let's look at how it compares to the newest PlayStation console, the PS4 Pro.
Here's everything we know about the PlayStation 5 so far.
Here is every answer:IntroductionThe manufacturer Sony Interactive Entertainment has announced that the home video game console is going to have an update that is named PlayStation 5.As per the announcement in 2019, this console will be going to use the 8-core, 16-tread CPU, which will be developed on the AMD microarchitecture.This user interface will follow the same minimalist technical style as it was used in the previous version of the Playstation 4.The first and unofficial declaration of the PS 5 was made the news when the lead architect of the PS, Mark Cerny gave the interview to the Wired in April last year.As the news comes out about the PlayStation 5, the gaming community become crazy for it, everyone wants to know the new features of it and what are the main changes going to take place.In this excitement, there are some questions that took place too.One of them is, “Whether PS5 is compatible with the older games or not?”This is the question that is making many players uneasy and restless.
Wired has yet another exclusive look at the Sony PS5.But the bulk of the piece – and seemingly the bulk of the message Sony is trying to convey – is that solid-state drives are brilliant.Wired reports they sampled a series of demos on a dev console an awful lot like the one we reported on last week.This has been theorised for some time, and the chief benefit of hardware ray tracing acceleration versus software tricks is that you can do a whole lot more ray tracing and rely on far fewer hacks.The computer has to monitor every individual ray of light from its source to its final point and that’s extremely processor-intensive and really only possible in real-time with hardware acceleration.Instead of tracing each ray of light for its entire path, including off of reflective materials, this kind of ray tracing is primarily to make shadows much more realistic.
It appears the rumours were right on the money again.Gamers who have been waiting for more details regarding the next-generation system are finally learning more about the console.A company executive was allowed to reveal more exciting tidbits about the upcoming home console.Moreover, the name was finally confirmed to be PlayStation 5 as expected by industry analysts.Throughout the years, each time a new game system was announced it always followed the established naming scheme.In an exclusive interview with WIRED, Sony Interactive Entertainment CEO Jim Ryan finally verified what the gaming industry already suspected.
Slowly but surely, Sony is beginning to release more details about its next console, which was confirmed as the PlayStation 5 today.While lead architect Mark Cerny hasn’t been super specific about the console and we still haven’t seen it in the flesh yet, we learned some exciting things about Sony’s next-generation console today.Some of those things, interestingly enough, have nothing to do with the console itself, but rather with its controller.Cerny notes in an interview with Wired that the PlayStation 5 controller doesn’t have an official name yet, though most of us are assuming that it’ll follow the same naming trend as Sony’s consoles and be called the DualShock 5.Regardless of what it’s called in the end, it’ll have some capabilities that the DualShock 4 doesn’t have.For starters, Sony says that it’s dropping the more conventional rumble features from the controller in favor of haptic feedback.
After months of speculating and hoping, we finally know more about the PlayStation 5: namely, when it’s going to fall into our hot little hands.The console will be available in just over a year, during the holiday season in 2020.Hopefully now that Sony has a deadline, we’ll start to see more of what the console actually looks like.Sony revealed this news itself ahead of a Wired spread detailing more about the console.While Sony won’t confirm the console looks like this V-shaped spaceship-looking thing we saw earlier this year, it hasn’t denied it either.Sony claims to be replacing the “rumble” that’s become de rigueur as a form of feedback with something more nuanced.
Covering consumer technology news isn’t just about what gets published — it’s also about what doesn’t get published, either because it’s too minor for readers to care about, or likely to be inaccurate.As a journalist, I wouldn’t be doing my job if I uncritically shared every piece of nonsense that came across my desk, and I always try to respect my readers’ time by focusing on stories that both matter, and have long-term credibility.One of the toughest calls I have to make each week is passing on a story that would be interesting if true, and might be worthy of your attention, but likely isn’t accurate based on other facts I’m aware of.Several days ago, I passed on covering a highly questionable story about Sony’s upcoming PlayStation VR 2, because it so obviously failed the sniff test that it wasn’t even worth commenting on.If the combination of those details alone wasn’t enough to set off red flags, the report linked to its sources for the claims — the “epic leak” of “a text file uploaded onto Pastebin in December,” combined with various Sony patent filings.From my perspective, passing on the “news” was a given, but soon thereafter, other publications parroted and headlined the story as signaling “good news for PlayStation VR fans,” even if they suggested taking it “with a pinch of salt for now.”
You can crop a photo on the iPhone in two easy ways - editing with the Photos app, or directly after taking a screenshot.If you want to restore a cropped photo to its original version, use the Revert tool in the Photos app.Here, you can crop, rotate, add filters, or adjust the lighting on any of your pictures.This editing option is best for quick crops of photos you've just discovered on your phone.Check out the products mentioned in this article:iPhone Xs (from $729 at Apple)
Even though we have hard confirmation that these consoles are coming – and in the case of Microsoft’s Project Scarlett, we have a rough idea of when it’s coming – we’re still very early on.What we know about PlayStation 5So far, the bulk of our information on the PlayStation 5 comes from an interview Sony’s Mark Cerny did with Wired back in April.He talked up the console’s audio capabilities too, noting that the PS5’s CPU will support 3D audio that leverages virtual surround sound without the need of additional hardware.On a PS4 Pro, that fast travel sequence took 15 seconds, but on the PS5 dev kit Cerny had on hand, it only took 0.8 seconds.That, obviously, has some exciting implications for next-generation console gaming, with Cerny going so far as to claim that the PS5 SSD’s raw bandwidth is higher than any PC SSD that’s currently available.
Microsoft formally introduced Project Scarlett, or at least the concept of it, during the E3 2019 Xbox briefing.Before the showcase, Game Informer’s Andrew Reiner let loose a series of tweets where he stated that developers told him that the unofficially named PlayStation 5 is stronger than the next Xbox — aka Project Scarlett.Reiner didn’t confirm or deny the prediction after the Scarlett was revealed but, to be fair, on a limited amount of information was shared during the briefing.We know Project Scarlett will be made of a custom AMD processor based on Ryzen 2, a GPU based on AMD’s Navi, and GDDR6 RAM.These components will allow the console to reach 120 frames per second and support 8K resolution, specifications we’re far from experiencing or requiring on a consistent basis.That said, is this better or worse than what we know about the PS5?
As expected, Microsoft devoted some of its E3 2019 show to dishing the first details about the next-generation Xbox.We didn’t get to see the console itself, but, much like Sony did with the PlayStation 5, Microsoft is painting the next Xbox’s capabilities in broad strokes.In the end, we’re left with the feeling that the next Xbox will be able to go toe-to-toe with the PlayStation 5, setting the stage for another round of the console wars.There actually seem to be some similarities between the next Xbox – which for now is known as Project Scarlett – and the PlayStation 5.Just as Mark Cerny made a big deal about the PlayStation 5’s SSD, Microsoft is really positioning Project Scarlett’s SSD as something of a game changer for the console.In the sizzle video below, Microsoft engineers boast that the next generation SSD in Project Scarlett – which is paired with GDDR6 memory – boasts a 40-times increase in performance over previous consoles and can even be used as virtual RAM.
Mike Morhaime, cofounder of Blizzard Entertainment, will receive the 2019 Honor Award at the Gamelab Barcelona event in Spain.Morhaime, who stepped down as president and CEO of Blizzard Entertainment in October 2018 after more than 27 years leading the company, will give a fireside chat at the Gamelab event, and I will moderate it.Morhaime will be joining the ranks of previous winners such as Ultima creator Richard Garriott, Final Fantasy creator Hironobu Sakaguchi, PlayStation 4 lead architect Mark Cerny, Shenmue creator Yu Suzuki, Pac-man creator Toru Iwatani, Bethesda Games Todd Howard or Metal Gear Solid’s Hideo Kojima, among other unique games industry profiles honored at the Spanish conference.Under his leadership, Blizzard Entertainment transformed the way we create and enjoy games, crafting experiences and interactive universes that will live forever.”Fernandez Lobo added, “Blizzard Entertainment and the videogames world as a whole wouldn’t be what they are today without the dedication, vision, and passion of Morhaime.Beyond his impressive career, it’s Mike’s kindness and human quality that we admire most.” He added, “Mike is an inspiration for everyone in the industry and especially for those who have been lucky enough to work with him.”
Given that the company is going to skip E3 this year, we’re not likely to see the console in 2019.Still, it’s exciting to see what’s next from one of gaming’s biggest companies.First, I think it’s worth pointing out that we have no idea yet whether the next PlayStation console will be called “the PS5.” So far, Sony representatives have only referred to it as their next-gen console, and it’s possible the company could pull an Xbox on us and switch the numbers up.The PS5 has been in the works for about four years so far, according to system architect Mark Cerny.Speaking to Wired, Cerny revealed the first details about the PS5’s hardware, and what would be different between this console and its predecessor.Replacing the hard drive in the current device, the SSD will mean much shorter load times and higher graphical quality.
We’ve allegedly had our first look at what Sony‘s next-generation PlayStation console will be capable of doing — and, unfortunately, what we saw didn’t show us much of anything except that the PS5 will be able to run PS4 games very well.That’s great for backwards compatibility, but it doesn’t tell us as much about the PS5’s capabilities as we’d all like.The footage comes from Wall Street Journal tech reporter Takashi Mochizuki, who appeared to take the footage at a management meeting showing off the new hardware.The presenters compared the performance of last year’s Spider-Man game on the PS4 Pro and then on the PS5.On the former, the game took several seconds to load, while on the latter it took maybe a single second, at most.The presenters also showed how the PS5 would seamlessly load areas where the PS4 would stutter and drop frames.
Sony's PS5 next-generation console will offer improved cloud gaming performance and "dramatically improved graphics rendering" power.That's the word straight from the company itself, as it showed off a sneak peak at what we're expecting to be called the PlayStation 5 during a corporate strategy presentation.In a statement sent out following the presentation, Sony said that the "two keywords for the future direction of PlayStation are 'immersive' and 'seamless,'" with the "'Immersive' experience created by dramatically increased graphics rendering speeds, achieved through the employment of further improved computational power and a customized ultra-fast, broadband SSD."The company also reinforced the importance of its cloud-gaming plans with Playstation Now, and somewhat surprisingly doubled down on its underused Remote Play feature, stating the "evolution" of which would in the future "provide a seamless game experience anytime, anywhere".Remote Play is already available as part of the PS4 package, letting you stream a game direct from the console to a computer, smartphone, tablet or PS Vita handheld console.But Sony states that going forward it will be "leveraging the latest computing, streaming, cloud, and 5G technologies," to allow it, and the performance of PlayStation Now, to improve.
After a wave of theories, predictions, and leaks, the official rollout for Sony’s next home console has begun.System architect Mark Cerny started things off with a tease of the console’s hardware in a Wired interview, and now, via the company’s report on the 2018 fiscal year, we know that the PlayStation 5 won’t launch before spring 2020.Analysis of the forecasts in Sony’s consolidated financial results led us to conclude that the PS5 won’t be launching before the close of the 2019 fiscal year and The Wall Street Journal’s Takashi Mochizuki confirmed as much with Sony.We know that the company will be dishing out lots of money for advertising when the PS5 launch is set in stone and a specific element Mochizuki points toward is the lack of an increase in marketing cost for the 2019 fiscal year, which is the time between April 2019 and March 2020.Looking at how the PS4 performed, Sony definitely shouldn’t rush to put a PS5 out and splinter the massive install base that is currently in place.Whatever good graces the company established in this current generation will have to mostly reset to zero when the next Xbox and PlayStation hit the market.
Just last week, Sony shared the first official details about the PlayStation 5.Even though that’s a sure sign the next generation is on the way, Sony didn’t mention anything about the PS5’s release date or pricing.The company – or more specifically Mark Cerny, who was the lead architect on the PS4 and the PS Vita – simply said that the console won’t be on shelves in 2019.Beyond that, Sony didn’t get more specific, but today we’re getting a better idea of when the PS5 might launch.According to Wall Street Journal reporter Takashi Mochizuki on Twitter, Sony has been telling press that the PlayStation 5 won’t be launching at any point in the next 12 months.That rules out an early 2020 release for the console, but it does suggest that it’ll be here before the calendar rolls over into 2021.
As expected, the next PlayStation is promised to be more powerful than the existing PlayStation — but we also learned a lot more.At the very least, Sony clearly is — the company detailed the successor to the PlayStation 4 in an interview with Wired on Tuesday, where it discussed everything from the specific chips powering the console to when it's expected to launch.Core to that mission is the new console's processing chips: a new central processing unit and a graphics processing unit from AMD.The former is based on AMD's Ryzen line, while the latter is part of Radeon's Navi GPU line.When you think of flashy new video game consoles, you probably don't think too much about hard drives — the thing you store games and game saves on.It's much, much faster than a traditional hard disc drive.