According to one estimation, the AR market will be worth between $70bn and $75bn by 2023, while the VR is expected to be worth between $10bn and $15bn.
1
This article is going to discuss what face tracking software is and how retailers can use it to successfully run their businesses online.Lots of things to cover, so let's get started!What is the Current State of Retail Industry?The closure of many well-known brick and mortar store chains such as Toys R Us and Sport Chalet after the beginning of the COVID-19 pandemic have led many to claim that the retail industry is currently experiencing a recession.Face tracking software is also capable of counting the number of people in a video frame or live video stream, determining the direction in which a face is looking and recognizing facial impressions, the person's skin colour and mood.The technology can be integrated into web or mobile devices and function both online and offline.The face tracking software works in the following way.Once they are detected, the software starts to follow the movement of the human's face within the video stream, analyzing its characteristics such as head pose, eyes' movement and state, facial expressions, skin colour and much more.By detecting a face in the camera, face tracking software extracts landmarks i.e.The latter method provides much faster performance and better accuracy, reduces jittering and can help optimize the mobile application's performance for low-level mobile devices.What can be the benefits of face tracking technology for an eCommerce business?
1
As human-generated data has exponentially increased on many platforms, it has become impossible for the businesses to check or interact with that data manually, here the applications of NLP take charge.For example, if a business wants to check the reviews of their new product and make inferences from it, allotting people for reading the reviews and categorizing them will be inefficient, as there are lakhs of reviews.These chatbots can be customized for a specific market like Kotak Mahindra Bank now uses Keya as its virtual assistant.How NLP works?Making sense of the syntax is one of the most critical things for applying NLP algorithms; some of the syntax analysis methods are:Lemmatization: It means reducing the various inflected forms of a word into a single form for a more straightforward analysis.Morphological segmentation: It involves dividing words into individual units called morphemes.Word segmentation: It consists of dividing a large piece of continuous text into distinct units.Part-of-speech tagging: It involves identifying the part of speech for every word.Parsing: It consists in undertaking a grammatical analysis for the provided sentence.Sentence breaking: It consists in placing sentence boundaries on a large piece of text.Stemming: It involves cutting the inflected words to their root form.Morphological segmentation: It consists of dividing words into individual units called morphemes.Word segmentation: It consists of dividing a large piece of continuous text into distinct units.Part-of-speech tagging: It involves identifying the part of speech for every word.Parsing: It involves undertaking a grammatical analysis for the provided sentence.Sentence breaking: It involves placing sentence boundaries on a large piece of text.Stemming: It involves cutting the inflected words to their root form.Open-source libraries for NLPThere are many NLP libraries on the internet, some of the most popular libraries are:NLTK: It is the most featured library; the most used combination is nltk(Natural Language Toolkit) and python.This library is for production usage, written in the programming language Cython; it provides the fastest syntactic parser in the market.Although the menu of this library is limited, there are fewer choices.TextBlob: This library is an extension of nltk.This library is suitable for smaller projects.Saas Tools for NLPPeople want to generate insights from texts, but don’t want to delve deeper into the working, some of the tools for non-technical people are:Amazon Comprehend: Amazon Comprehend is a natural language processing software that uses machine learning to look for insights and relationships within a text.Advertising companies analyze the digital footprints of a user to predict their potential audience interested in their products.NLP software helps increase the range of channels for ad placement.Healthcare is entering a new era with NLP applications, data mining integration in healthcare systems helps doctors make more well-informed decisions and improve diagnosis, and patient treatment.Chatbots are a prime example of automation tech.
1
In spite of all the buzz around AR, it still has several challenges to overcome in the path of being widely accepted.Let’s take a look at some of those #ARChallanges.Learn More at : Different Challenges That Augmented Reality Must Overcome To Be Generally Accepted.
Augmented Reality in Aerospace is helping speed manufacturing processes, even in highly complex applications that used to require extensive ramp-up times: https://www.scopear.com/augmented-reality-in-aerospace-helping-speed-manufacturing-processes/
The Business Research Company’s Augmented Reality Devices Market covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market.The Business Research Company published its Augmented Reality Devices Global Market Report 2020 which provides strategists, marketers and senior management with the critical information they need to assess the global augmented reality devices market.The report covers the augmented reality devices market’s segments- head-mounted display (HMD), head-up display (HUD), consumer, commercial, enterprise, healthcare, aerospace and defense, energy, and automotive.Read Full Report @ https://www.thebusinessresearchcompany.com/report/augmented-reality-devices-global-market-reportAugmented Reality Devices Global Market Report 2020 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies.The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country.It also compares the market’s historic and forecast growth.It covers all the regions, key developed countries and major emerging markets.The major regions included in the report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa.Place A Sample Request of This Report At: https://www.thebusinessresearchcompany.com/sample.aspx?id=2511=smpAugmented reality devices manufacturers are increasingly investing in the integration of augmented reality (AR) and virtual reality (VR) technologies.
Almost all of us have apple iPhones, use Facebook and work on windows.And so do we know that Apple's ARKit gives an experience to the millions of users and iPhone owners to experience AUGMENTED REALITY (AR).Facebook the mega social monster that engulfed two of the most used social media websites i.e WhatsApp and Instagram is working its way on to bringing VIRTUAL REALITY (VR) to wider audiences.Microsoft is aiming at using MIXED REALITY to combine the real world with virtual objects!Now, how cool is that and almost all of us understand what AR, VR or MR is.
Businesses all around the globe are trying to enhance their products and services.Many business verticals have planned to incorporate Virtual Reality (VR) into them to enhance the flow and their business profit.Why VR in Business flow?Advanced Consumer and Business Analytics:-  With the use of VR consumers can easily evaluate the marketability, Performance as well as the quality of the products.The marketers with this will be able to collect more robust data and can be used to improve the quality of product and loyalty among the consumers.Enhanced Customer Experience:- VR and AR allows more immersive and focused shopping experience.Here consumer senses are engaged and with this they will be able to focus on the virtual experience without any external distractions, allowing consumers to experience the product in the virtual world environment.Interactive Marketing Strategies:- VR technology is capable of transporting people of anywhere, real or imagined.This technology is capable of shifting marketing products and services to that world where the consumer or the investor can feel and experience the product themselves.Virtual Reality provides numbers of scopes to a variety of industries in gaining potential benefits.Many tourism industries have already collaborated with those brands producing VR products to increase the ROI of their business.Real Estate:- With the implementation of VR in this vertical has allowed many property dealers to showcase their staging properties more efficiently.
Latest market research report published on Virtual Reality and Augmented Reality provides detailed industry analysis and in-depth market data for the period from 2012 to 2024.Virtual Reality and Augmented Reality market has been broken down by major regions, with complete market estimates on the basis of products/applications on a regional basis.The Virtual Reality and Augmented Reality report also includes comprehensive information on Virtual Reality and Augmented Reality industry scenario, providing major market drivers, restraints, challenges and opportunities over the forecast period.The study takes a closer look at Virtual Reality and Augmented Reality regulatory scenario, industry trends and Virtual Reality and Augmented Reality market growth opportunities.The report includes a comprehensive competitive landscape for Virtual Reality and Augmented Reality business.Competitive analysis includes detailed profiles of key Virtual Reality and Augmented Reality players, along with product bench-marking and company market share analysis.Enquire about Report at - https://franknraf.com/reports/global-virtual-reality-and-augmented-reality-market-size-regional-outlook-application-analysis-competitive-insights-and-forecasts-2014-2020/Table of Content1.Executive Summary & Virtual Reality and Augmented Reality industry critical success factors2.Industry OutlookA) Industry Dynamics·         Market drivers - Virtual Reality and Augmented RealityB) Market restraints - Virtual Reality and Augmented Reality·         Key Market Opportunities - Virtual Reality and Augmented Reality·         Porter's Analysis - Virtual Reality and Augmented Reality·         PESTEL Analysis - Virtual Reality and Augmented Reality·         Company Market Share Analysis - Virtual Reality and Augmented Reality3.Research Methodology·         Research scope & assumptions·         List of data sourcesReasons to Buy This Report·         Complete access to Virtual Reality and Augmented Reality market size, growth rate and forecast to 2020·         In-depth quantitative information on key regional Virtual Reality and Augmented Reality markets including North America, Europe, Asia Pacific·         Virtual Reality and Augmented Reality Market estimates and forecasts for key products/applications on a regional basis·         Facility to obtain country level information for complete Virtual Reality and Augmented Reality market segmentation·         Key trends, drivers and restraints for global Virtual Reality and Augmented Reality market·         Challenges to market growth for Virtual Reality and Augmented Reality manufacturers·         Key market opportunities of Virtual Reality and Augmented Reality IndustryGet a Sample copy of this Report at - https://franknraf.com/sample-report/?rpt_id=6047Related Report:Global Hair Color Industry 2018 Market Research ReportThis report studies the global Hair Color market status and forecast, categorizes the global Hair Color market size (value & volume) by manufacturers, type, application, and region.
 Augmented reality (AR) is a technology that overlays a computer-generated image on a user’s view which connects the real world with the virtual world.This technology enhances the perception of reality, thereby increasing the user experience and also provides data about the consumer’s immediate environment.The virtual reality (VR) technology provides the user a virtual environment with the help of computer hardware and software and also offers a fully immersive environment where the user can interact with objects similar to those in the real world.There has been tremendous growth in the M deals, investments, and patent filings in the AR & VR from 2014 to 2015.It is anticipated that the usage of AR and VR would provide the next major computing platform after smartphones.Magic Leap, Inc. (U.S.) filed the maximum patents as of February, 2016 among the other companies in this market.The other companies which have been active in the patent filings include the Qualcomm, Inc. (U.S.), Microsoft Technology Licensing LLC (U.S.), LG Electronics, Inc. (South Korea), Pantech Co. Ltd. (South Korea), Sony Corporation (Japan), Intel Corporation (U.S.) among others.The research methodology used to estimate and forecast the global augmented reality and virtual reality market covers collecting of data on key vendor revenues through secondary research.The vendor offerings are also taken into consideration to determine the market segmentation.
Until recently, there was very little research conducted in trying to comprehend the neurological impacts of augmented reality and how the human brain responds to the different augmented reality (AR) experiences and tasks. Not long ago, Neuro-Insight embarked on a research project labeled as 'Layered'. Teaching the optimum brain strategies It is scientifically proven that the brain learns through the method of trial and error. Augmented reality, essentially, provides a computing environment that helps users to quickly detect their failures so that the brain can reduce the aforementioned “error-signal.” An uninterruptible computing environment that completely understands the world of the user and provides a conduit to their habits helps in optimizing the users’ performance with the appropriate algorithms. The ability to decipher people’s emotional states from their emotions and facial expressions using the Facial Action Coding System can be utilized in getting what one wants if the right methods are used. On the flipside, the use of AR can also be distractive when having conversations and thus impairing the user’s ability to hold conversations with other people and thus causing them to avoid talking to the AR user.
An example is Paramount Pictures, whose Home Media Distribution Division recently released an AR app to promote an about-to-be released new film.The game is being developed by Next Games Studios of Finland who also created the mobile strategy game The Walking Dead: No Man’s Land, which according to Next Game has been downloaded more than 16 million times.The Our World game is being described by some as a gruesome version of Pokémon Go, with digital characters fighting the undead with guns, grenades, swords and anything else at hand in an environment overlaid on the player’s physical surroundings.An example is a patent granted in 2016 is for Customized Impulse Shelves, which will send digitally notify shoppers as they approach shelves stocked with soft drinks, candy, magazines chewing gum or other inexpensive items that are often bought on a whim.In 2013, McDonald’s Germany launched McMission, which was a campaign that used a series of AR mini-games to promote resource sustainability and environmental awareness.Players scan game pieces to see if they have won a prize ranging from free food to cash.
According  to letest  report  published  by Frank n Ra Market Research  Virtual  Reality  and  Augmented  Reality  provides  detailed  industry  analysis  and  in-depth  market  data  for  the  period  from  2012 to 2024.This market  has  been  broken  down  by  major  regions, with  complete  market  evaluation  on  the  basis  of  products  on  a regional  basis.The  Virtual  Reality  and  Augmented  Reality  report  also  includes  comprehensive  information  on  industry  scenario, providing  major  market drivers, restraints, challenges,  opportunities  over  the forecast  period  market growth  opportunities.The  report  includes  a  comprehensive  competitive  landscape for  Virtual  Reality  and  Augmented  Reality  business.Competitive  analysis  includes  detailed  profiles  of  key  Virtual Reality  and  Augmented  Reality  players,  along  with  product bench-marking  and  company  market  share  analysis.Table Of Content:Executive Summary & Virtual Reality and Augmented Reality industry critical success factorsIndustry OutlookIndustry Dynamicsa) Virtual Reality and Augmented Reality Market driversb) Virtual Reality and Augmented Reality Market restraintsVirtual Reality and Augmented Reality Key Market OpportunitiesIII.Virtual Reality and Augmented Reality - Porter's AnalysisVirtual Reality and Augmented Reality - PESTEL AnalysisVirtual Reality and Augmented Reality - Company Market Share AnalysisVirtual Reality and Augmented Reality Application OutlookVirtual Reality and Augmented Reality Regional OutlookVirtual Reality and Augmented Reality Company profilesResearch MethodologyI.List of data sourcesRequest a free sample copy of the Global Caffeine Market Research Report [email protected]://franknraf.com/reports/global-virtual-reality-and-augmented-reality-market-size-regional-outlook-application-analysis-competitive-insights-and-forecasts-2014-2020/Reasons to Buy This ReportComplete access to Virtual Reality and Augmented Reality market size, growth rate and forecast to 2020In-depth quantitative information on key regional Virtual Reality and Augmented Reality markets including North America, Europe, Asia PacificIf you want any special requirements, please let us know and we will offer you the report as you want.About Frank n Raf Market Research:Visit: http://franknraf.com/Send Inquiry to [email protected]: +1 347-321-6773Frank n Raf Market Research.Related Reports:Global BOPP Tapes Industry Situation And Prospects Research Reporthttp://franknraf.com/reports/global-bopp-tapes-industry-situation-and-prospects-research-report/Global 40 Inch TVs Industry Situation And Prospects Research Reporthttp://franknraf.com/reports/global-40-inch-tvs-industry-situation-and-prospects-research-report/2015-2023 World Gaming Mouse & Keyboards Market Research Report By Product Type, End-User / Application And Regions / Countrieshttp://franknraf.com/reports/2015-2023-world-gaming-mouse-keyboards-market-research-report-by-product-type-end-user-application-and-regions-countries/
More

Top