Today Nokia announced that it will license its brand to a new Finnish company founded by former Nokia execs.The company, Global HMD, plans to use the Nokia brand to sell Android-based phones and tablets.Since selling its phone business, Nokia itself has mostly focused on the lucrative telecommunications infrastructure market, buying competitor Alcatel-Lucent earlier this year for $16.6 billion.Its Nokia Technologies division makes an Android-based tablet for the Chinese market.And last month the company acquired French gadget maker Withings in deal that signaled Nokia s ambitions to get back into consumer electronics were on the rise.Think of getting back into phones as Nokia hedging its bets.
People walk past stores promoting the Apple iPhone 6S in the southern city of Shenzhen on January 26, 2016.
Google and Apple, two of the world s most powerful technology giants, respectively unveiled deals with major Chinese technology companies Xiaomi and Didi Chuxing in the past week, fuelling speculation about their China market strategy - or, in the case of Google, China market comeback strategy.
The two respective giants controlling the Android and iOS mobile operating systems are in a hurry to find the next growth drivers China, as the world s largest smartphone market enters middle-age, with growth rates in handset sales set to cool.
Apple has to wrestle with falling iPhone sales, while Google needs to first find its way back into China since pulling out in 2010.
Google s search business could return via Sogou, the mainland s third largest search engine company owned by Sohu.com, according to a person with knowledge of the matter, who asked not to be named The two companies have discussed a partnership where Google would perform some of the searches and Sogou would conduct the results screening.
Meanwhile Apple s US$1 billion investment in car-hailing app Didi Chuxing is seen as a win-win deal that would help Apple score new growth in China amid falling sales of iPhones.
People walk past stores promoting the Apple iPhone 6S in the southern city of Shenzhen on January 26, 2016.Photo: ReutersGoogle and Apple, two of the world s most powerful technology giants, respectively unveiled deals with major Chinese technology companies Xiaomi and Didi Chuxing in the past week, fuelling speculation about their China market strategy - or, in the case of Google, China market comeback strategy.Apple has to wrestle with falling iPhone sales, while Google needs to first find its way back into China since pulling out in 2010.A visitor experiences virtual reality goggles of Google Cardboard at the 2016 Global Mobile Internet Conference at the National Convention Center in Beijing on April 26, 2016.Photo: EPAGoogle s search business could return via Sogou, the mainland s third largest search engine company, which is owned by Sohu.com, according to a person with knowledge of the matter, who asked not to be named The two companies have discussed a partnership where Google would perform some of the searches and Sogou would conduct the results screening.Meanwhile Apple s US$1 billion investment in car-hailing app Didi Chuxing is seen as a win-win deal that would help Apple score new growth in China.
It took a long time to happen, but Minecraft is finally making it to China.Microsoft and its Mojang division have partnered with China s NetEase to take the block-building game into the Chinese market on mobile devices and PCs.As part of the deal, Mojang will develop a version of Minecraft tailored for the Chinese market and release it in partnership with NetEase.Minecraft officially launched in 2011, and has received numerous global awards and accolades.We ll always embrace opportunities to bring Minecraft to new players around the world, widening our community, and giving us a new perspective on our game, said Jonas Martensson, CEO of Mojang, in a statement.We are excited to bring Minecraft to Chinese audiences, and expect our large online community to embrace this preeminent game, said William Ding, CEO and founder of NetEase, in a statement.We believe this cooperation could leverage the strengths of both Mojang and NetEase, as well as provide the world s largest audience with a superior user experience.
Minecraft may have captured the imaginations of gamers old and young, as well found a place in educational environments, around the world, but there's one significant population that still doesn't have access to the game: the people of China.Fortunately that's about to change, as developer Mojang and franchise owner Microsoft have announced that Minecraft will be launching in China thanks to a five-year partnership with NetEase, a local internet company.No official release date was mentioned, but the game will be coming to the PC and mobile platforms, the announcement said.NetEase seems like a wise choice of company to partner with, as they've already adapted Blizzard's Hearthstone and World of Warcraft for the Chinese market.Minecraft's player base has already grown beyond 100 million, and yet Microsoft and Mojang continue to find new ways to build on the game, as well as what platforms it can be played on.Just recently we've seen the Wii U version get special Super Mario-themed content, as well as Minecraft for the Gear VR headset.
The money continues to rain over Swedish Mojang. Di Digital could earlier this week reveal that the game developer behind Minecraft made 2 billion in profits during the last reporting period. Mojang has signed a license agreement with Internet giant Netease to introduce Minecraft on the Chinese market - with 1.3 billion inhabitants. This is equivalent to 217 billion at today's exchange rate on what may be the largest national gaming market in the world. Among the prohibited games are Swedish Paradox Interactive Hearts of Iron and Dice's Battlefield 4 with. Jonas Mårtensson keep our fingers crossed that Minecraft will not encounter the same problem.
Samsung announced today that it has cemented a deal that will make Alipay, China s largest online payments platform, available through Samsung Pay.The partnership, made between Samsung Electronics and Ant Financial, the Alibaba financial tech affiliate that owns Alipay, is important because Alipay is one of the most formidable rivals mobile payments like Samsung Pay and Apple Pay face as they tackle the Chinese market.Alipay, which claims about 450 million active registered users, launched the Alipay Wallet smartphone app, which stores credit card and coupon information and can be used for offline payments, back in 2013.The deal hasn t been announced yet, but the popularity of iPhones in China—they still hold about a 14.6 percent market share, despite competition from Android rivals like Huawei and Xiaomi—means it would not be surprising if one was announced soon, too.In a press statement, Fan Zhiming, the president of Ant Financial s payment business unit, said the partnership will allow Alipay to expand its reach beyond e-commerce: Alipay covers the vast majority of online payment use cases.At the same time, it also developed a variety of offline use cases, including restaurants, supermarkets, convenience stores, taxis, hospitals, and public services.
Games on Google Play will also be available.Analysts say that Xiaomi s move to the U.S. market is also related to the growing challenges of the domestic Chinese market.In late 2012, Xiaomi delayed its launch of the TV set-top box when it was investigated by China s State Administration of Radio, Film, and Television SARFT over licensing issues and content.Seven private online TV providers in China were told to remove unsanctioned content within seven days, and were warned that their licenses would be revoked if they did not comply.To build market share, Xiaomi will have to distinguish itself with some sort of unique selling point aside from merely its non-exclusive cooperation with the systems such as Android and iOS.Additionally, Xiaomi is not the first Chinese company in this sector to explore the U.S. market.Chinese conglomerate LeEco also introduced its set-top box to the US last year.The overall size of the US market is huge, but in marching into this competitive market, it could be like climbing a mountain without a rope: glory if the venture succeeds, but high levels of risk and difficulty along the way.
Microsoft is bringing Minecraft, the insanely popular game it acquired when it bought Mojang for $2.5 billion, to China.The U.S. firm announced today that it and Mojang, which continues to operate the world-building game, have struck a five-year agreement with top Chinese media firm NetEase to distribute PC and mobile versions of Minecraft in the country.There s no immediate date for the launch at this point though.We re used to seeing international game makers customize their titles to China and Chinese culture in a bid to increase their appeal, and that appears to be the strategy that the trio will take with Minecraft.The companies said they will develop a version of Minecraft tailored for the Chinese market — it isn t exactly clear what that might mean, but we can probably expect to see a Chinese take on buildings, terrain, characters and other features within the blockbuster game, which is particularly popular among kids.Minecraft counts more than 100 million gamers — three of which hail from my household alone — and Microsoft will be looking to add a sizable chunk more to that figure from China, which has well cover 650 million Internet users.
He was seen there with Anant Ambani, son of Reliance Industries chairman Mukesh Ambani, whose Jio 4G service is expected to be a game-changer for mobile internet in India by the end of 2016.Such high-speed networks would "unleash the power of the iPhone", Mr Cook had said after announcing Apple's results for the first quarter of 2016.While global iPhone sales fell for the first time ever, a drop of 16% from the first quarter of 2015, they rose 56% in India in the same quarter.None of the California-based technology giant's seven CEOs ever visited India while in office, though Steve Jobs famously came here as a backpacking hippie looking for "answers" in the mid-1970s.Apple announced that it would invest $1bn in Chinese ride-hailing app Didi Chuxing last week to "better understand the Chinese market", Mr Cook told Reuters.The centre would later move to Apple's own campus in or near the city and expand to 2,500 employees, government sources told The Hindu newspaper.
Mojang announced on Friday that it has signed an exclusive agreement to license Minecraft for Pocket and PC to an affiliate in mainland China by the name of NetEase.Together, they plan to develop a version of Minecraft tailored for the Chinese market.Mojang CEO Jonas Martensson said they ll always embrace opportunities to bring Minecraft to new players around the world, widening the community and giving them a new perspective on the game.Owen Hill, director of creative communications at Mojang, said the deal probably won t affect most existing fans because, well, they probably don t live in China.NetEase was founded in 1997 and currently develops and operates some of China s most popular games and services.Several Western studios currently utilize their services, bringing games like Hearthstone, World of Warcraft, StarCraft II and Diablo III: Reaper of Souls to Chinese players.
And it s going to have a new one-day preamble, our AR/VR day, to focus on the excitement of augmented reality and virtual reality games and entertainment.That s August 1, and it leads into our traditional GamesBeat fare.Our ninth annual GamesBeat event takes place at the Terranea Resort on August 1 to August 3 in Rancho Palos Verdes, California.He has secured licenses with Hollywood studios such as Disney, Lionsgate, MGM, NBCUniversal, Paramount, and Warner Brothers for games based on some of the world s most beloved movie franchises.Last year, Chou launched a multipartner effort to take Marvel: Contest of Champions into the Chinese market.1 game in downloads in China.Roy Taylor, corporate vice president of alliances at AMDTaylor is a seasoned veteran of the video game and semiconductor industries.He previously held senior positions at Rightware, MasterIMage 3D, and Nvidia.Jason Rubin, head of Oculus StudiosRubin runs the team at Facebook s Oculus division that creates, funds, and works with developers to build first party games and experiences for the Oculus Rift VR headset and the Samsung Gear VR.He is responsible for expanding Lionsgate s content creation into video games and other interactive ventures, including incubation of new properties, investment in existing games and digital media vehicles and leveraging Lionsgate s franchises and other branded properties into the gaming space.It s no accident that Lionsgate has announced a bunch of game-related deals, such as planting the seeds for an esports TV show and backing Hong Kong game studio Fifth Journey.
Minecraft's iconic Steve character will finally land on Chinese computers and smartphones thanks to a licensing deal with a Chinese game publisher.The company currently handles Chinese publishing duties for every major Blizzard video game, and it will soon publish the company's next major shooter title, Overwatch.Coming soon: Bad press about the name Steve ?Six years ago, Gwertzman's speech foretold a battle that Microsoft and NetEase may soon face as they roll an official Minecraft game out to China.The country's state-run press negatively covered those kinds of video games, complete with horror stories about dying children.Now the CEO and co-founder of back-end tech provider PlayFab, Gwertzman says most of what he said in 2010 still applies.
Minecraft may be an inescapable household game around the world, but the billion-dollar gaming phenomenon has actually missed out on the world's most populated country until now.Minecraft developer Mojang announced today that its blocky blockbuster will finally be coming to China, courtesy of a licensing agreement with Chinese internet affiliate NetEase, Inc.It's certainly odd it's taken so long for one of the most financially-successful and well-known video games in history to make it to China, but what isn't as surprising is the fact that the game will be altered for its release in the country.NetEase has experience bringing some of the PC's biggest online games to Chinese audiences, having struck a deal with bigwig Blizzard Entertainment to bring World of Warcraft, Hearthstone, and StarCraft II into the country in the past."With our deep understanding of the Chinese market and our ability to successfully launch world-renowned online and mobile games, we offer a strong platform for the introduction of Minecraft to China's vast user base. "Unfortunately, Mojang didn't go into any other details regarding what changes would go into Minecraft per NetEase's licensing agreement However, the developer did clarify that mainland Chinese audiences can look forward to playing both the PC version of the building phenomenon and the portable Minecraft: Pocket Edition when the work is completed.
Developer Mojang will be partnering with an affiliate of NetEase, one of China's biggest internet content providers, to create a version of Minecraft tailored for the Chinese market.The workload for localisation and translation is likely to be minimal, given Minecraft's scant use of text."We'll always embrace opportunities to bring Minecraft to new players around the world, widening our community, and giving us a new perspective on our game," said Jonas Martensson, CEO of Mojang, via statement on the company's blog.Official figures from the China Internet Network Information Centre show the country had 368 million online gamers as of 2014, with 47.8 percent of them playing mobile games.There are already servers for the game dedicated to the region, although these are unofficial, making NetEase's fully supported releases an enticing prospect.Mojang is owned by Xbox One maker Microsoft, which released Minecraft: Xbox One edition in China in September 2015.
The retail box rumoured to carry the OnePlus 3As the launch for Chinese handset maker OnePlus's upcoming flagship OnePlus 3 nears, loyal fans of the brand can't wait to get hold of the phone which essentially means they will need an invite like all OnePus phones in the past.However, tipsters now indicate that the OnePlus 3 may not follow the invitation system like its predecessors.OnePlus co-founder Carl Pei tweeted a few days ago: "Who's looking forward to invites making a comeback?"While the question asked to eagerly awaiting consumers seems like just another build- up to the launch, tipsters seem to have read too much into it and think the invite system may actually be a no show this time.Unlike the OnePlus One which had almost a month's waiting time to get hold of an invite, the OnePlus 2 and the latest OnePlus X invites were relatively easy to acquire.It will have a 16MP camera on the rear side, an 8MP front shooter, and run Android 6.0.1 Marshmallow based Hydrogen OS 2.0 for the Chinese market and Android 6.0.1 Marshmallow based Oxygen OS 3.0 for rest of the regions.
Microsoft-owned developer Mojang has announced plans to bring its popular world-building video game Minecraft to China.Microsoft and Mojang have signed a "five-year exclusive partnership" with Chinese software publisher NetEase to license Minecraft's mobile and PC editions in China.They have also confirmed plans to create a special version of the game specifically tailored for the Chinese market, according to a blog post.NetEase also operates a number of other Western-developed games in China as well, including digital card game Hearthstone and the wildly popular RPG World of Warcraft.NetEase founder and CEO William Ding also expressed his excitement to launch the world's most popular game in China, saying he expects the game to be a big hit there as well.In September 2015, Mojang released the Minecraft: Xbox One edition in China - a country where consoles have struggled to penetrate the market as well as PCs and smartphones have.
Wearables require an extra layer of flexibility and durability to last for more than a few years.See Also: Wearable makers see huge potential in the Chinese market Wearable and bendable electronics are subject to mechanical deformation over time, which could destroy or break them, said Penn State University s professor, Qing Wang.We wanted to find an electronic material that would repair itself to restore all of its functionality, and do so after multiple breaks.Lifepsan of devices not only improvementThe new material could be extremely valuable to wearables and other bendable devices.Wearables are definitely one of the biggest emerging technology markets, with a 67-percent increase in sales in the past year.We are bound to see more innovative ideas come from researchers as the market becomes more valuable, to explore how to fix certain problems current wearables face.
To learn more and subscribe, please click here.Chinese smartphone maker Xiaomi will unveil its first drone at a live streaming event on May 25, The Verge reported.A post published to Xiaomi s company forum indicates that the drone will be a quadcoptor with a spherical camera on the bottom of the drone that looks like it may be able shoot 360-degree video.The US is the biggest market right now for consumer drones, particularly for camera drones that can cost several hundred dollars.Xiaomi sells some devices here in the US, including fitness bands and its new Mi Box media streaming device.The company could look to make a big splash with drones in the US, or it could offer a cheaper camera drone priced for the Chinese market where the consumer drone market is very nascent.The accelerating pace of drone adoption is also pushing governments to create new regulations that balance safety and innovation.Safer technology and better regulation will open up new applications for drones in the commercial sector, including drone delivery programs like Amazon s Prime Air and Google s Project Wing initiatives.Jonathan Camhi, research analyst for BI Intelligence, Business Insider's premium research service, has compiled a detailed drones report that forecasts sales revenues for consumer, enterprise, and military drones.Finally, it examines the regulatory landscape in several markets and explains how technologies like obstacle avoidance and drone-to-drone communications will impact drone adoption.Here are some of the key takeaways from the report:We project revenues from drones sales to top $12 billion in 2021, up from just over $8 billion last year.Shipments of consumer drones will more than quadruple over the next five years, fueled by increasing price competition and new technologies that make flying drones easier for beginners.Growth in the enterprise sector will outpace the consumer sector in both shipments and revenues as regulations open up new use cases in the US and EU, the two biggest potential markets for enterprise drones.Technologies like geo-fencing and collision avoidance will make flying drones safer and make regulators feel more comfortable with larger numbers of drones taking to the skies.Right now FAA regulations have limited commercial drones to a select few industries and applications like aerial surveying in the agriculture, mining, and oil and gas sectors.The military sector will continue to lead all other sectors in drone spending during our forecast period thanks to the high cost of military drones and the growing number of countries seeking to acquire them.In full, the report:Compares drone adoption across the consumer, enterprise, and government sectors.Breaks down drone regulations across several key markets and explains how they ve impacted adoption.Discusses popular use cases for drones in the enterprise sector, as well as nascent use case that are on the rise.Analyzes how different drone manufacturers are trying to differentiate their offerings with better hardware and software components.Explains how drone manufacturers are quickly enabling autonomous flight in their products that will be a major boon for drone adoption.To get your copy of this invaluable guide, choose one of these options:Subscribe to an ALL-ACCESS Membership with BI Intelligence and gain immediate access to this report AND over 100 other expertly researched deep-dive reports, subscriptions to all of our daily newsletters, and much more.But however you decide to acquire this report, you ve given yourself a powerful advantage in your understanding of the world of drones.
Your browser does not support HTML5 videoPlayPausePlayPauseMute0%00:00 / 00:00FullscreenSmallscreen Virtual reality is coming to OnePlus but is already being used by other manufacturers.Studies have found it could be used to help treat severe paranoia and phobias.IBTimes UKThe launch of the OnePlus 3 flagship smartphone is being eagerly awaited and loyal fans will be able to get their hands on it before anyone else by pre-ordering its free official Loop VR headset, which it will also be launching at the event expected to be held in June.The Chinese company said it will be holding its launch event through the Loop VR headset where lucky users can spend time looking around a "space station" environment as the latest handset is shown off.How to get a Loop VR headsetSubsequently, the company announced that the first lot of consumers would not need an invite to purchase the device, but should have a VR Loop headset, which will be available on the Amazon Loop VR page.However, there is no official statement from the company to confirm whether potential users could still order the headset.Both devices are also expected to run Android 6.0.1 Marshmallow based Hydrogen OS 2.0 for the Chinese market and Android 6.0.1 Marshmallow based Oxygen OS 3.0 for rest of the regions.